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This is the first level in the game.  You can see how the notes you collect add to the song, and the creatures or structures in the environment also add to the music.

This is the third to last level in the main game, and is my favorite.

Since you can make your own level in Sound Shapes, I thought I'd give it a try!  It's actually pretty hard to make a good tune because the notes play only within three screens of where they are collected.  I made the level go up and to the right, then back down - this has the effect of stopping a few notes for a bit and then reintroducing them when you get closer to the screen they were collected on.

These are a few randomly selected user-generated levels.  The Sound Shapes community is huge and there are thousands of levels, including some made by the head of PlayStation, Shu Yoshida!

Hover mouse over screenshots for commentary.

February 2013

Sound Shapes

I have played Sound Shapes on PS3, PS4, and the Vita, but these screenshots are from the Vita version. Sound Shapes is a 2D platformer where each note you collect creates a sound. As you progress through a level and collect notes a soundtrack emerges. Most environmental objects and enemies create a sound and also add to the soundtrack.  I created a Youtube playlist of every level in the main game, which you can find here.  It makes for some nice background music at work!

Each note you collect actually only makes a noise for the next 3 screens, so the song progresses into various stages by some very crafty sound design.

I think that people who are light gamers will enjoy this, as will more intensive gamers. Later levels can be quite difficult, and after the game you unlock challenges that will make even the most hardcore gamer squeeze the controller with frustration. 

The game also features a robust level creator, with thousands of levels made from other players. Some of them are not any good, but there are a LOT of very good levels with some great tunes. Give it a try! 

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