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Hover mouse over screenshots for commentary.

October 2013

Spelunky  PlayStation Vita

Looks like I've found both a jetpack AND a shotgun! What could go wrong!

Spelunky  PlayStation Vita

This cuddly little ghost appears after you spend 2 minutes and 30 seconds on any screen. One touch and you're dead. Hurry up!

Spelunky  PlayStation Vita

Looks like the shopkeeper met his demise on some spikes.

Spelunky  PlayStation Vita

There are some unique environments that randomly appear, like this beehive.

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

Enemies can be killed by other enemies and even the environment, as is the case with this caveman looking guy.

Spelunky  PlayStation Vita

This is at least 9 levels deep, where you enter the ice caves.

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

If you harm a shopkeeper or try to steal from him, he will blast you with his shotgun. Oh, you managed to survive his onslaught and take him out? Good luck dodging an angry shopkeeper on every level of the rest of the game!

Spelunky  PlayStation Vita

You can use bombs to blow up parts of the level, or ropes to climb up to places. You can find a variety of other items, though. Here I have sacrificed the "damsel" 2 times and have received a gift of glue. The glue makes your bombs stick to whatever they touch.

Spelunky  PlayStation Vita

13 levels down and you enter the "temple" stages, filled with lava, mummies, and lots of other unpleasantness.

Spelunky  PlayStation Vita

I don't think he's gonna make it . . .

Spelunky  PlayStation Vita

Olmec! The boss!

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

So close . . .

Spelunky  PlayStation Vita

A typical death screen summary.

Spelunky  PlayStation Vita

This situation does not bode well . . .

Spelunky  PlayStation Vita

Take that, Olmec! But wait, is that another door on the bottom right . . . ?

Spelunky  PlayStation Vita

There are some weird environments . . .

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

That's a good way to die . . .

Spelunky  PlayStation Vita

You can find an old castle with some hidden rewards . . .

Spelunky  PlayStation Vita

Things do not look good for our hero . . .

Spelunky  PlayStation Vita

An alien!?

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

Typical end-of-level screen.

Spelunky  PlayStation Vita

Getting to the city of gold is complicated. Let's just say it involves buying an object that brings you back to life, and then purposely dying in a specific place. That's what is going on here.

Spelunky  PlayStation Vita

Sometimes the damsel is best used as a human shield. It's just a video game, all right?

Spelunky  PlayStation Vita

Proof that I did something hard.

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita
Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

Some levels are just dark. No explanation.

Spelunky  PlayStation Vita

In multiplayer, you become a ghost if you get killed.

Spelunky  PlayStation Vita

The staff of Anubis?!

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

Steal an idol and a giant bolder might crush the level, Indiana Jones style.

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita
Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

Enter the City of Gold!

Spelunky  PlayStation Vita

After you complete a complex set of difficult tasks, you can enter . . . hell itself. It's below Olmec's lair. I've only gotten there once.

Spelunky  PlayStation Vita

Who'd a thought hell would be so creepy?

Spelunky  PlayStation Vita

The real final boss. He's too difficult for me!

Spelunky  PlayStation Vita

My best run.

Spelunky  PlayStation Vita
Spelunky  PlayStation Vita

Some insane multiplayer action.

Spelunky  PlayStation Vita

Spelunky

Spelunky is on a variety of platforms, but I played it on the PlayStation Vita. It's a Rogue-like game, meaning it has some specific features. The most prominent feature, however, is perma-death. In other words - once you die, you're dead for good.

You play as a spelunker trying to reach the treasure at the bottom of a series of caves. Though the game can technically be beaten from start to finish in less than 10 minutes, most people will die dozens of times before reaching even 5 levels deep. You start out with 4 hit points which do not regenerate (except under certain circumstances). The caves are a total of 16 levels deep - that is, unless you want to try for the "real" ending.

The primary way to combat enemies is to hit them with a short whip or to jump on them. You can also pick up objects, like rocks, and throw them at monsters.

This game reminded me a lot of a game I played a lot as a kid called Nethack. Even though the concept of the game is simple there are vast possibilities with what you can do, such as angering a god by destroying part of his altar. All in all, Spelunky is well designed and almost taunts you into beating it!

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